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The Hazardous Realm - Forum • View topic - Die by the Sword - Xtended v1.6.0
The Hazardous Realm
The Hazardous Realm
READ ONLY MODE

The forum is now in read-only mode! It's only kept around for informative purposes and to prevent deadlinks!
Use e-mail to contact me instead. Any announcements would be made on my twitter account and any discussions would use some public platform instead.

Die by the Sword - Xtended v1.6.0

All topics related to the game 'Die by the Sword' and it's add-on 'Limb from Limb' go into this board!

Re: Die by the Sword - Xtended v1.01

Postby Hazard » 11 Aug 2009 16:57

Hazard
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Re: Die by the Sword - Xtended v1.01

Postby the thing 5632 » 12 Aug 2009 02:45

yep,if i open the xlauncher and click on launch game my pc crashes :(

and yes it haves .log things


xrld3d9.log -

2009-08-11 10:36:35 f0 - Initializing DbtS Xtended Direct3D9 Engine v1.01 (640x480)!
2009-08-11 10:36:36 f0 - ResetTextures

xwindie.xrapi.log

2009-08-11 10:38:33 - Initializing XRAPI v1.00 BETA
2009-08-11 10:38:33 - INIT!
2009-08-11 10:38:33 - Loading plugins now...
2009-08-11 10:38:33 - DONE!


thx for the help :|
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Re: Die by the Sword - Xtended v1.01

Postby the thing 5632 » 12 Aug 2009 04:58

AH!
and when i open with xwindie i can hear the sword sound when you click on something,like if its on the game,but its all black
:?:
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Re: Die by the Sword - Xtended v1.01

Postby Hazard » 12 Aug 2009 05:14

Hazard
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Re: Die by the Sword - Xtended v1.01

Postby the thing 5632 » 12 Aug 2009 06:36

its not a notebook,its pc windows xp..
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Re: Die by the Sword - Xtended v1.01

Postby the thing 5632 » 12 Aug 2009 06:52

here is some screens of the MISTERY

teh xlauncher options...

http://img15.imageshack.us/img15/5636/semttuloigd.png

opening with xwindie (because if i open with the xlauncher my pc goes boom)

http://img16.imageshack.us/img16/1985/semttulo2vyi.png

and them .. :cry:

http://img32.imageshack.us/img32/9851/semttulo3vbn.png

the image stay like this,but the game opens,you can hear the sound etc...

:(
the thing 5632
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Re: Die by the Sword - Xtended v1.01

Postby udm » 13 Aug 2009 09:17

Try setting refresh rate to 60mhz and resolution to 1024x768 and see if it works.
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Re: Die by the Sword - Xtended v1.01

Postby the thing 5632 » 13 Aug 2009 10:19

i did unistall and install the game again and.. :mrgreen:




nothing :|



and changing the 60mhz and resolution to 1024x768 didn't work too...
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Re: Die by the Sword - Xtended v1.01

Postby udm » 01 Sep 2009 14:30

Hey hazard how's things?
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Re: Die by the Sword - Xtended v1.01

Postby Dave » 12 Sep 2009 00:36

Damn, I have really gotta get back into this. It's been so long!
Hi to all, old and new. :D
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Re: Die by the Sword - Xtended v1.01

Postby nuthriz » 18 Oct 2009 20:38

Unfortunately, I have the very same issue as "the thing 5632".
This only occurs when selecting the "Direct 3D 9 Engine (new)". When selesting the "Direct 3D 5 Engine (original)", the game runs quite fine except weird graphical glitches - the screen gets blurry with black shapes from lava (on the "lava pit" arena) and from every damn moving piece of floor (on that fuzzy random-lifting arena, don't exactly recall the name now).

When choosing the glidewrapper solution I obviously get some message that sth of that is missing (as I've got no glidewrapper whatsoever - oh well, quite obvious).

...And when choosing the software rendering, everything's fine (well, except I don't get to enjoy all that new-and-nice-visuals thing :P).

[I've previously said that the Xtended doesn't work for me - and that remains true on Win2000, but especially for this thing I've just upgraded one of my machines to WinXP, and thanks to that I'm reporting all this :P. Big Thanks for everything and, of course, I'd greatly appreciate any help on the matters aforementioned ;).]

[Should this be of any value, I've currently got GeForce 4 MX 440 64MB.]
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Re: Die by the Sword - Xtended v1.01

Postby nuthriz » 19 Oct 2009 15:20

I don't know exactly how, but somehow I got the "Direct 3D 5 Engine (original)" mode to run properly. Well, the game shows an error on exit - but that's just a very, very minor nuisance. So now I probably don't have all the quality of "Direct 3D 9", but at least the game runs smoothly - and that's fine by me. [The change may have occured due to my little reinstallation of graphics card drivers - I've upgraded them with the up-to-date (well, almost) nvidia "forceware", then downgraded back to 44.03 (as they've proven themselves far more stable many times already).

Thanks again for all your work; now just a bunch of tips on mapmaking from you, and I'll be all happy hoppin' :P.
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Re: Die by the Sword - Xtended v1.01

Postby d3x0r » 01 Nov 2009 16:12

This would be really really cool... but, Xlauncher runs, and I get to select some options, but when I tried to click launch, originally the game just crashed. Then, I updated to Aug-2008 Dx9 sdk, and it still didn't work, then I updated to Aug-2009 Dx9 sdk, and xlauncher runs windie.exe... but all I get is the continual clashing of sword sound. Then I hit ctrl-alt-delete, and cancel, and I it updates the menu, and I click on things, but all I get is the thing selected sound (quit, tutorial, otpions, whatever)... Then... if i hit ctrl-alt-delete and cancel again, it seems to activate the menu option.... OH, and the mouse is trapped in the window, and I can't hit alt-tab or anything... only choice is really to start task manager, and kill it... (I guess I can click on quit, and then do the ctrl-alt-delete trick...)

This is Vista64.

Uhmm... I ran xwindie.exe by hand, and It used to ask me which driver to use, but I clicked the 'don't ask me again' option, and now I can't choose dx5 to see if that would work, but, I can't get to options to re-set that either, cause xwindie just crashes.. it looks like in an interlocked-exchange sorta call.. it's passed a NULL pointer. It does popup with the debugger, and that was what led me to installing updated directX... cause it was crashing in nvd3dum.dll something....



xwindie.XRAPI.log

2009-11-01 07:00:06 - Initializing XRAPI v1.00 BETA
2009-11-01 07:00:06 - INIT!
2009-11-01 07:00:06 - Loading plugins now...
2009-11-01 07:00:06 - DONE!
2009-11-01 07:00:10 - rlapiInitLibrary: xrld3d9.dll
2009-11-01 07:00:10 - Loading render library 'xrld3d9.dll' ...
2009-11-01 07:00:10 - DONE!

xrld3d9.log

2009-11-01 07:00:11 f0 - Initializing DbtS Xtended Direct3D9 Engine v1.01 (1024x768)!
2009-11-01 07:00:12 f0 - ResetTextures


Uhmm... Help!?
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Re: Die by the Sword - Xtended v1.01

Postby Hazard » 01 Nov 2009 16:42

Hazard
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Re: Die by the Sword - Xtended v1.01

Postby d3x0r » 01 Nov 2009 22:55

Just for grins I did use the dx web updater... it didn't do anything (since I had already updated with the full download).

I have VS2010 Beta 2 installed... which gives me .NET 4.0 (which of course includes .NET 3.51 SP1 )
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