The Hazardous Realm
The Hazardous Realm
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Which file determines the actor that's used for "$actor0"

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Which file determines the actor that's used for "$actor0"

Postby Blinn » 16 Feb 2014 19:53

I want to experiment with different creatures to play as for the non-expansion campaign for DBTS, instead of using just Enric. I've learned that $actor0 determines which creature is controlled by the player, but where can I find the file that let's you change the actor that represents $actor0?
Blinn
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Posts: 48
Joined: 10 May 2011 23:04

Re: Which file determines the actor that's used for "$actor0

Postby Hazard » 27 Feb 2014 03:48

The player actor stuff for campaigns is hardcoded, so there's no easy way to mod it. One of the things i was hoping to do at one point would be to make campaigns moddable, allowing mods to change options like that and to even make custom campaigns.
Hazard
Hazardous Code Monkey
 
Posts: 187
Joined: 05 Jan 2006 19:49

Re: Which file determines the actor that's used for "$actor0

Postby Blinn » 27 Feb 2014 12:37

Maybe add a console command like "change_actor" so the selected actor can be switched to different creatures in the midst of gameplay. I could use this to turn Enric into the creature of my choice. :)

One thing you do need to add into the console if you haven't already is a resurrect command.
Blinn
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Joined: 10 May 2011 23:04


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